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General information
First of all, please enter the Path Tool in the Map Editor by clicking the “Paths”-button.
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Please, click the building where you would like to create a path in. There are 2 ways of creating paths: manual and automatic.
Manual Path Generation
In the menubox “Quick Path Tools”, in the top left, it is possible to choose between different modes. The different modes to choose from are “Select/Move”, “Draw Path” and “Eraser”.
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In general, you should have one node in each room, so it would be clicable in use.mazemap. After you have placed the source node, another green dot will appear as well as a yellow line which connects the yellow source node with the green dot. Please move the green dot to the location where this path should end.
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The “Publish Map”-button should turn green if the paths have been send successfully to production.
Info |
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Please note that paths that are discouraged will be highlighted in purple. |
Automatic Path Generation
In path tool we also have an option of automatic path generation which is visible on the left menu bar.
It has 4 different options:
Generate paths on active floor - This option generates paths only on the selected floorplan. Let’s choose the empty floorplan (because this option is enabled only when no manual changes have been made on the floorplan) and demontrate this option below.
Now choose the option Generate paths on active floor and see what happens.
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As you can see new (green) paths were created on the floorplan. Automatic Path Generation works similar to the system in map editor - it creates paths only in rooms with door thresholds.
Generate paths on floors in building - This option works very similar to Generate paths on active floor. The only difference is that this one creates paths on every single floor in the selected building.
Generate paths between floors in building - This option allows you to connect stair and elevators in the whole building just by one click! It’s very important so every elevator and stair polygon has a path node (marked in red circles). Because of that they can be connected within all floorplans. Polygons without nodes will be skipped by the system.
Revert unsaved autogenerated paths in campus - This option removes all unsaved autogenerated paths in the tool.
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Do you have more questions? Feel free to reach out to us by sending a request to support@mazemap.com.